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The new game: Developers Blog - Page 2 Icon_minitime1Wed Jan 03, 2018 2:40 pm by Siren

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The new game: Developers Blog - Page 2 Icon_minitime1Wed May 10, 2017 9:47 pm by Corwyn

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The new game: Developers Blog

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Raider.
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Post by Inanna Sun Aug 06, 2017 6:17 pm

The map so far....

The new game: Developers Blog - Page 2 FPuMzxj
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Post by Maladicta Sun Aug 06, 2017 8:03 pm

Looks good
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Post by Inanna Sun Aug 06, 2017 8:06 pm

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Post by Inanna Sun Aug 06, 2017 8:07 pm

Oh and that's isn't the whole map btw. Just a bit to give a taster. Wink
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Post by Inanna Mon Aug 07, 2017 7:31 pm

Added forests and a few towns.

The new game: Developers Blog - Page 2 X7HMpI5

Also, we've done away with the idea of nodes along a path to the next town. Hello open world! Still grid based but you can move to any node on the map. cheers
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Post by Maladicta Mon Aug 07, 2017 8:39 pm

Vanilla walniut is one of my favourites! Next time there is an American order I'm going to see if they still have it
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Post by Raider. Tue Aug 08, 2017 12:36 am

Nice cheers
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Post by Daegron Tue Aug 08, 2017 7:48 pm

good job !

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Post by Inanna Wed Aug 09, 2017 8:02 pm

Thanks, Daegron. Nice to see you. <3

We're really making a huge push on this. Want it done and out there!! Smile
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Post by Enigma Thu Aug 10, 2017 2:05 pm

I'd be happy to help test.  Im getting rather disgusted with RK lately myself.  

Ill try and put my thinking brain on to help with some ideas you asked about - first more coffee.
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Post by Siren Thu Aug 10, 2017 3:04 pm

I am on a mission to fill my sin bar - it has to be done Smile

And then, meh, who knows? We all know that RK is a dying flame. Too much other great stuff out there.
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Post by Inanna Mon Aug 14, 2017 11:52 am

Thanks, Enigma! Smile

As for the sin stuff, just so annoying they are penalizing "naughty" players again. But that's a discussion for another time. Or never. Too fed up.

But hey, it's another bad system to learn from! Very Happy
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Post by Daegron Tue Aug 15, 2017 1:37 pm

Inanna wrote: penalizing "naughty" players again

When we do something naughty
we are always caught.
And then we're punished.
Punishment is absolute !
Punishment is necessary !
Punishment is good !

Let there be punishment !


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Post by Inanna Wed Aug 16, 2017 7:37 pm

*cracks whip*

Punishment is only necessary if or when we're caught.

The same system that is used to catch thieves can also be the same system you use to send mercenaries out to rough someone up.

Systems should be neutral. It's up to players to be creative. Twisted Evil
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Post by Daegron Sat Aug 26, 2017 8:57 pm

Tick tock

time's almost up!

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Post by Corwyn Sun Aug 27, 2017 8:49 pm

if naughties are going to be punished it should at least be interesting.
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Post by Siren Sun Aug 27, 2017 9:49 pm

We want stocks and rotten fruit!!!!
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Post by Enigma Mon Aug 28, 2017 6:13 pm

Siren wrote:We want stocks and rotten fruit!!!!

Keep the rotten fruit - stocks are nice though!
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Post by Siren Mon Aug 28, 2017 8:25 pm

but you need the rotten fruit to throw
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Post by Enigma Mon Aug 28, 2017 10:07 pm

The new game: Developers Blog - Page 2 Rotting-fruit

Ummmm do we?
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Post by ChaosKeeper Tue Aug 29, 2017 10:48 am

We need ships! Evil or Very Mad Evil or Very Mad
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Post by Siren Tue Aug 29, 2017 7:44 pm

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Post by Inanna Tue Aug 29, 2017 8:25 pm

Stocks an rotten fruit is a great idea! Items will decay and wear out so shouldn't be a problem.

The map is coded to include the water so boats also shouldn't be a problem. Travel is to wherever you want on the map. Think google maps. Click 2 points and it will plot a route and tell you how long to get there.

I know it's slow going guys. I've written my resignation letter for my day job and will be working on this plus my other projects full time soon. Hopefully within the next 2 months. *crosses fingers*

Really I need to get Grave here to tell you more!
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Post by Maladicta Sun Sep 03, 2017 8:41 pm

What year will the game be set in? I'm working on my character and need to know when she was born lol
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Post by Siren Sun Sep 03, 2017 11:18 pm

I think that it is going to be earlier than RK, not sure it is set in stone though. Personally I would prefer later, because the tudor period is way more interesting to me hehe.
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